Doors are difficult because all game development is difficult. Sign up and activate notifications (🔔) so you don’t miss any videos: doors are so common in the real world that you probably don’t stop thinking about how to operate them. But for game designers, that’s not the case. For a video game door to look real, it takes a lot of hard work. Video game doors need to interact seamlessly with their surroundings, make logical sense and also look good. They have to strike a delicate balance between precision and real-world playability. All of these factors mean that designing a door usually requires the work of every department of a gaming company. Different types of doors require different amounts of work. And these same challenges arise when you try to add almost any element to a game. Like any great work of art, the blood, sweat and tears that enter the doors are often invisible. The best doors are those that work perfectly and go unnoticed. In this video, we talk to Bryan Singh, a game developer, about why the doors are so complicated. Great coverage from our peers from The Verge: The Door Problem by Liz England: Further reading on why stairs are awful: And more on why doors make combat difficult to design: Even more about the developers who Complain About Doors: And about exaggerated door sizes in games: Vox.com is a news website that helps you cut out the noise and understand what’s really driving events in the headlines. Watch Watch our full video catalog: Follow Vox on Facebook: Or Twitter:.